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Toward an understanding of flow in video games
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Trikonic Inter-Enterprise Architectonic
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Measuring Complexity of Multi-agent Simulations --- An Attempt Using Metrics
Languages, Methodologies and Development Tools for Multi-Agent Systems
Information Sciences: an International Journal
VIP: a creative drawing system for the visual imagination puzzle
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Combining Learned and Highly-Reactive Management
MACE '09 Proceedings of the 4th IEEE International Workshop on Modelling Autonomic Communications Environments
GECCO'03 Proceedings of the 2003 international conference on Genetic and evolutionary computation: PartI
Network thinking and network intelligence
WImBI'06 Proceedings of the 1st WICI international conference on Web intelligence meets brain informatics
Distributed redundancy and robustness in complex systems
Journal of Computer and System Sciences
Firm-level benefits of IT-enabled resources: A conceptual extension and an empirical assessment
The Journal of Strategic Information Systems
EG-ICE'06 Proceedings of the 13th international conference on Intelligent Computing in Engineering and Architecture
Emergent stock market behaviour from a multitude of simple agents
ICCSA'10 Proceedings of the 2010 international conference on Computational Science and Its Applications - Volume Part IV
PADS '12 Proceedings of the 2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation
An integrated approach for the validation of emergence in component-based simulation models
Proceedings of the Winter Simulation Conference
Evaluation of paradigms for modeling supply chains as complex socio-technical systems
Proceedings of the Winter Simulation Conference
Post-mortem analysis of emergent behavior in complex simulation models
Proceedings of the 2013 ACM SIGSIM conference on Principles of advanced discrete simulation
Grand challenges in modeling and simulation: expanding our horizons
Proceedings of the 2013 ACM SIGSIM conference on Principles of advanced discrete simulation
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From the Publisher:From one of today's most innovative thinkers comes the first book to carefully explore emergence - a surprisingly simple notion (the whole is more than the sum of its parts) with enormous implications for science, business, and the arts. In this work, John Holland, a leader in the study of complexity at the Santa Fe Institute, dramatically shows that a theory of emergence can predict many complex behaviors, and has much to teach us about life, the mind, and organizations. In Emergence, Holland demonstrates that a small number of rules of laws can generate systems of surprising complexity. Board games provide an ancient and direct example: Chess is defined by fewer than two dozen rules, but the myriad patterns that result lead to perpetual novelty and emergence. It took centuries of study to recognize certain patterns of play, such as the control of pawn formations. But once recognized, these patterns greatly enhance the possibility of winning the game. The discovery of similar patterns in other facets of our world opens the way to a deeper understanding of the complexity of life, answering such questions as: How does a fertilized egg program the development of a trillion-cell organism? How can we build human organizations that respond rapidly to change through innovation? Throughout the book, Holland compares different systems and models that exhibit emergence in the quest for common rules or laws.