BeatCatch: visual and tactile rhythm box
Proceedings of the second Nordic conference on Human-computer interaction
Interactive Improvisational Music Companionship: A User-Modeling Approach
User Modeling and User-Adapted Interaction
Reeds: a responsive environmental sound installation
Organised Sound
Anticipating interactivity: Henry Cowell and the Rhythmicon
Organised Sound
Interactivity, where to from here?
Organised Sound
Mapping performer parameters to synthesis engines
Organised Sound
Sensing and mapping for interactive performance
Organised Sound
Layered histories: the wandering bible of Marseilles
Proceedings of the 12th annual ACM international conference on Multimedia
Interactive systems design: a KANSEI-based approach
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
Interactive Gesture Music performance interface
NIME '02 Proceedings of the 2002 conference on New interfaces for musical expression
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
EyesWeb: Toward Gesture and Affect Recognition in Interactive Dance and Music Systems
Computer Music Journal
Game enhanced music manuscript
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
FMOL: Toward User-Friendly, Sophisticated New Musical Instruments
Computer Music Journal
Designing interactive music mixing applications for mobile devices
Proceedings of the 2nd international conference on Digital interactive media in entertainment and arts
Linking computer science, art, and practice through digital sound
Proceedings of the 40th ACM technical symposium on Computer science education
Understanding interactive systems
Organised Sound
TOUCHtr4ck: democratic collaborative music
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Blowing light: green-based interaction design
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
Electronic trombone: an interactive tool to promote musical learning and performance creativity
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
International Journal of Online Pedagogy and Course Design
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From the Publisher: "Beyond a clear and thorough introduction to Max programming, Todd Winkler's Composing Interactive Music presents and explains a comprehensive theoretical framework encompassing the major issues in the field." -- Robert Rowe, Music Technology Program, New York University Interactive music refers to a composition or improvisation in which software interprets live performances to produce music generated or modified by computers. In Composing Interactive Music, Todd Winkler presents both the technical and aesthetic possibilities of this increasingly popular area of computer music. His own numerous compositions have been the laboratory for the research and development that resulted in this book. The author's examples use a graphical programming language called Max. Each example in the text is accompanied by a picture of how it appears on the computer screen. The same examples are included as software on the accompanying CD-ROM, playable on a Macintosh computer with a MIDI keyboard. Although the book is aimed at those interested in writing music and software using Max, the casual reader can learn the basic concepts of interactive composition by just reading the text, without running any software. The book concludes with a discussion of recent multimedia work incorporating projected images and video playback with sound for concert performances and art installations.