Developer's Guide to Multiplayer Games with Cdrom

  • Authors:
  • Andrew Mulholland;Teijo Hakala

  • Affiliations:
  • -;-

  • Venue:
  • Developer's Guide to Multiplayer Games with Cdrom
  • Year:
  • 2001

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Abstract

From the Publisher:Developer's Guide to Multiplayer Games provides in-depth coverage of all the major topics associated with online game programming, as well as giving the reader easy-to-follow, step-by-step tutorials on how to create a fully functional network library, back-end MySQL database, and complete, working online game. The first section of Developer's Guide to Multiplayer Games explains practical theory on basic Windows dialog programming, and the use of MySQL, Perl, Sockets, and TCP/IP. The second section consists of five extensive tutorials that lead the reader through the stages of creating a working online game. Together, these sections cover all the major aspects and theory behind creating a fully functional Internet game, from setting up a stable MySQL back-end database for storing player information to developing a reusable TCP/IP network library for online games. The authors' presentation provides the reader with a solid understanding of online game programming, along with the ability to expand on this knowledge and experiment with the development tools provided.