Building virtual worlds with the big-bang model

  • Authors:
  • Neville Churcher;Alan Creek

  • Affiliations:
  • University of Canterbury, Christchurch, New Zealand;University of Canterbury, Christchurch, New Zealand

  • Venue:
  • APVis '01 Proceedings of the 2001 Asia-Pacific symposium on Information visualisation - Volume 9
  • Year:
  • 2001

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Abstract

Visualisations implemented as virtual worlds can allow users to comprehend large graphs more effectively. Good 3D layout algorithms are an important element. ANGLE has been developed as a platform for experimenting with 3D force-directed layout algorithms. The big-bang modification is proposed as a means of obtaining efficiently good 3D layouts for a wide range of graphs. Results are presented and compared with those from a conventional approach.