Parallel discrete event simulation
Communications of the ACM - Special issue on simulation
A practical guide to real-time systems development
A practical guide to real-time systems development
HRT-HOOD: a structured design method for hard real-time systems
Real-Time Systems
PORTS: a parallel, optimistic, real-time simulator
PADS '94 Proceedings of the eighth workshop on Parallel and distributed simulation
Modeling formalisms for dynamic structure systems
ACM Transactions on Modeling and Computer Simulation (TOMACS)
A conceptual methodology for conducting faster-than-real-time experiments
Transactions of the Society for Computer Simulation International
Simulation Modeling and Analysis
Simulation Modeling and Analysis
Theory of Modeling and Simulation
Theory of Modeling and Simulation
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Faster-than-real-time simulation (FRTS) can be used for performance evaluation of systems behavior in real time, providing significant capabilities for studying systems with a time-varying behavior. FRTS enables model validation through comparing simulation results with the corresponding system observations. However, experimentation proves to be rather demanding, as both delivering output results and ensuring their reliability must be accomplished within a predetermined time frame. Output analysis of system observations and model results and relevant timing issues are discussed. A method is introduced that determines whether it is possible to execute the "optimal" faster-than-real-time experiment, in which case multiple replications are scheduled for execution, or a compromise has to be made between the ability to predict for the long future and the degree of reliability achieved for predictions. FRTS experimental are also presented to support the effectiveness of the proposed method.