An introduction to simulation using GPSS/H
An introduction to simulation using GPSS/H
Inside simulation software: how it works and why it matters
WSC '96 Proceedings of the 28th conference on Winter simulation
Arena: the Arena product family: enterprise modeling solutions
Proceedings of the 32nd conference on Winter simulation
AutoMod product suite: AutoMod tutorial
Proceedings of the 32nd conference on Winter simulation
GPSS/H, SLX, proof: GPSS/H: a 23-year retrospective view
Proceedings of the 32nd conference on Winter simulation
SLX: the X is for extensibility
Proceedings of the 32nd conference on Winter simulation
Simulation modeling and optimization using ProModel
Proceedings of the 32nd conference on Winter simulation
Extend: the Extend simulation environment
Proceedings of the 32nd conference on Winter simulation
Practice: an examination of implementation in extend, arena, and silk
Proceedings of the 34th conference on Winter simulation: exploring new frontiers
Proceedings of the 35th conference on Winter simulation: driving innovation
Practical 3D animation of multiply articulated construction equipment
WSC '04 Proceedings of the 36th conference on Winter simulation
Developing discrete event simulations from rigorous process definitions
Proceedings of the 2011 Symposium on Theory of Modeling & Simulation: DEVS Integrative M&S Symposium
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This paper provides simulation practitioners and consumers with a grounding in how discrete-event simulation software Works. Topics include discrete-event systems; entities, resources, control elements and operations; simulation runs; entity states; entity lists; and entity-list management. The implementation of these genetic ideas in AutoMod, SLX, and Extend is described. The paper concludes with several examples of "why it matters" for modelers to know how their simulation software works, including coverage of SIMAN (Arena), ProModel, and GPSS/H as well as the other three tools.