Developing special purpose simulators under Microsoft Windows
WSC '95 Proceedings of the 27th conference on Winter simulation
Inside discrete-event simulation software: how it works and why it matters
Proceedings of the 29th conference on Winter simulation
Proceedings of the 33nd conference on Winter simulation
Inside discrete-event simulation software: how it works and why it matters
WSC '04 Proceedings of the 36th conference on Winter simulation
Inside discrete-event simulation software: how it works and why it matters
WSC '05 Proceedings of the 37th conference on Winter simulation
Inside discrete-event simulation software: how it works and why it matters
Proceedings of the 38th conference on Winter simulation
Inside discrete-event simulation software: how IT works and why IT matters
Proceedings of the 39th conference on Winter simulation: 40 years! The best is yet to come
A blackjack simulation for teaching the use of scientific method
Proceedings of the 2008 Spring simulation multiconference
Inside discrete-event simulation software: how it works and why it matters
Proceedings of the 40th Conference on Winter Simulation
Inside discrete-event simulation software: how it works and why it matters
Winter Simulation Conference
How discrete-event simulation software works and why it matters
Proceedings of the Winter Simulation Conference
Inside discrete-event simulation software: how it works and why it matters
Proceedings of the Winter Simulation Conference
Inside discrete-event simulation software: how it works and why it matters
Proceedings of the Winter Simulation Conference
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GPSS/H was first placed into commercial service in November, 1977. Over the ensuing 23 years, it has become well known for its speed and dependability. In GPSS/H, the process-interaction world view has been combined with many advanced features to make an extremely powerful and flexible tool, capable of handling large, complicated models with ease, yet still providing exceptionally high performance. The sections that follow provide an overview of GPSS/H and its process-interaction world view, a discussion of model-building interfaces including tradeoffs associated with graphical modeling environments, and a summary of advanced and recently-added GPSS/H features. Finally, the use of special-purpose simulators is discussed, along with features of GPSS/H which make it very well-suited for use as the engine in such simulators. This paper provides a retrospective look at the history of GPSS/H.