Preattentive processing in vision
Computer Vision, Graphics, and Image Processing
Being There: Putting Brain, Body, and World Together Again
Being There: Putting Brain, Body, and World Together Again
Change Blindness in Information Visualization: A Case Study
INFOVIS '01 Proceedings of the IEEE Symposium on Information Visualization 2001 (INFOVIS'01)
Do you see what eyes see?: implementing inattentional blindness
Lecture Notes in Computer Science
Applying the Peephole Metaphor in a Mixed-Reality Room
IEEE Computer Graphics and Applications
DIWEB'06 Proceedings of the 5th WSEAS International Conference on Distance Learning and Web Engineering
Issues with the construct of quality
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
Analogical representation and graph comprehension
SG'03 Proceedings of the 3rd international conference on Smart graphics
Exploring information visualization: describing different interaction patterns
Proceedings of the 3rd BELIV'10 Workshop: BEyond time and errors: novel evaLuation methods for Information Visualization
An investigation of usability issues in AJAX based web sites
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
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One of the more compelling beliefs about vision is that it is based on representations that are coherent and complete, with everything in the visual field described in great detail. However, changes made during a visual disturbance are found to be difficult to see, arguing against the idea that our brains contain a detailed, picture-like representation of the scene. Instead, it is argued here that a more dynamic, just-in-time representation is involved, one with deep similarities to the way that users interact with external displays. It is further argued that these similarities can provide a basis for the design of intelligent display systems that can interact with humans in highly effective and novel ways.