Piecewise surface flattening for non-distorted texture mapping
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Genetic algorithms + data structures = evolution programs (3rd ed.)
Genetic algorithms + data structures = evolution programs (3rd ed.)
Adaptation in Natural and Artificial Systems: An Introductory Analysis with Applications to Biology, Control and Artificial Intelligence
Genetic Algorithms in Search, Optimization and Machine Learning
Genetic Algorithms in Search, Optimization and Machine Learning
Finite Elements in Analysis and Design
A New Self-adaptative Crossover Operator for Real-Coded Evolutionary Algorithms
ICANNGA '07 Proceedings of the 8th international conference on Adaptive and Natural Computing Algorithms, Part I
Pattern flattening for orthotropic materials
Computer-Aided Design
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In this paper, a new method based on constrained global optimization is proposed for generating planar developments of arbitrarily three-dimensional surfaces. With this method an initial planar development is derived which is refined in order to satisfy certain criteria. This refinement is formulated as a global minimization problem under constraints. Generally, the constraints are used to control the local accuracy in the derived planar development. The overall minimization problem is resolved using a real-coded genetic algorithms (GA), which is developed for resolving multi-dimensional minimization problems. Indicative applications are presented to illustrate the effectiveness of the proposed method.