Object-oriented modeling and design
Object-oriented modeling and design
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Electronic markets and electronic hierarchies
Communications of the ACM
COBRA fundamentals and programming
COBRA fundamentals and programming
Do electronic marketplaces lower the price of goods?
Communications of the ACM
Operating systems (3rd ed.): internals and design principles
Operating systems (3rd ed.): internals and design principles
The emerging role of electronic marketplaces on the Internet
Communications of the ACM
Inside distributed COM
Reducing buyer search costs: implications for electronic marketplaces
Management Science - Special issue: Frontier research on information systems and economics
Information rules: a strategic guide to the network economy
Information rules: a strategic guide to the network economy
Decision Support Systems - Special issue on economics of electronic commerce
Machine Learning
The Java Programming Language
Impacts of the electronic marketplace on transaction cost and market structure
International Journal of Electronic Commerce - Special section: Diversity in electronic commerce research
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The merger of electronic commerce, intelligent agent and distributed computing technologies over TCP/IP-based platforms enables the creation of electronic markets in new types of products featuring both human and software agents as actors. One such example is a market in custom-built information products. These are information products that have been constructed to meet specific requirements provided by the consumer. Examples include custom research reports, analysis, and computational objects. How should these markets be designed? What are the market mechanisms that should be used to coordinate the interactions between the actors? What should be the decision strategies employed by the software agents that participate in the market? IBIZA is a computational workbench that enables designers to create and simulate electronic markets in information products. It provides a repository of software agents, bidding strategies, brokering strategies and market mechanisms. Using the repository, designers can instantiate particular designs of electronic markets and conduct experiments to study the impact of design decisions on desired objectives. In this paper, we focus on the key technical and economic issues encountered in the design of IBIZA. We illustrate using examples from our work on designing a software agent-based electronic market for automated model development.