Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
The functional data model and the data languages DAPLEX
ACM Transactions on Database Systems (TODS)
The design and implementation of INGRES
ACM Transactions on Database Systems (TODS)
ACM Transactions on Database Systems (TODS)
Graphic and relational data base support for problem solving
SIGGRAPH '76 Proceedings of the 3rd annual conference on Computer graphics and interactive techniques
A unified non-procedural environment for designing and implementing graphical interfaces to relational data base management systems
Semantic data modeling support for CAD
ACM '87 Proceedings of the 1987 Fall Joint Computer Conference on Exploring technology: today and tomorrow
Object management in POSTGRES using procedures
OODS '86 Proceedings on the 1986 international workshop on Object-oriented database systems
The Data Model Compiler: a tool for generating object-oriented database systems
OODS '86 Proceedings on the 1986 international workshop on Object-oriented database systems
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Software applications involving interactive computer graphics are made up of several components. One of these is a data modeling component. This data modeling component is often application dependent and therefore difficult to integrate with the data model of other related applications. One solution to this problem is to interface a DBMS with an interactive graphics system to reduce data model dependency and increase sharing of data. This also has the advantage of allowing novice users to use computer graphics by eliminating the need for the user to write complex programs invoking the graphics system.This paper explores these ideas by discussing the implementation of a prototype interface between a relational DBMS and an interactive computer graphics system. It presents both the database structures used to manage the data and the techniques used to design the interface. It concludes by discussing an approach for making the interface portable.