Rendering higher order finite element surfaces in hardware

  • Authors:
  • Rahul Khardekar;David Thompson

  • Affiliations:
  • Sandia National Labs;Sandia National Labs

  • Venue:
  • Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
  • Year:
  • 2003

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Abstract

Graphics hardware is becoming flexible enough to move more than just the traditional rendering pipeline off the CPU and onto the graphics card. We demonstrate a technique for rendering nonlinear (quadratic in our case) finite element boundaries, deflected by a vector field value and colored by a scalar field value. Simple performance measurements indicate that moving field value interpolation to the graphics card results yields roughly 50% speedup, however current hardware limits the color precision of the output. Finally, we discuss approaches to circumvent precision problems and other limitations using next generation hardware.