Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
Computer graphics programming: GKS, the graphics standard, 2nd rev. ed.
Computer graphics programming: GKS, the graphics standard, 2nd rev. ed.
Mathematical Elements for Computer Graphics
Mathematical Elements for Computer Graphics
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A geometric transformation useful for the positioning, orientation, and shape alteration of graphical objects is introduced. The form of its invocation in the language for interactive graphics (LIG) is described. The approach can easily specify complex transformations and functions effectively in combinations. Sample applications showing two styles of use and a description of the mathematics used to implement the transformation are included.