Feeling and seeing: issues in force display
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Simulation and presentation of curved surface in virtual reality environment through surface display
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
A haptic memory game using the STRESS2 tactile display
CHI '06 Extended Abstracts on Human Factors in Computing Systems
ACM Transactions on Applied Perception (TAP)
Comparative analysis of tactile sensitivity between blind, deaf and unimpaired people
International Journal of Advanced Media and Communication
Development of Realistic Haptic Presentation Media
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Ubi-Pen: a haptic interface with texture and vibrotactile display
IEEE Computer Graphics and Applications - Special issue title on generating 3D building models a VR playground for teaching math
Dummy finger for surface acoustic wave tactile display: vibration characteristics
ROBIO'09 Proceedings of the 2009 international conference on Robotics and biomimetics
On the accuracy of tactile displays
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
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Tactile and force sensations must be stimulated in addition to visual and auditory ones to give a virtual world a high sense of presence. The authors have developed a tactile display that uses 50 vibrating pins to convey object surface texture sensations to the user's fingertip. They used tactile sensation scaling to obtain a linear sensation scale of the display output by means of the JND (just noticeable difference) method. One-dimensional curves on the scale were displayed to investigate human sensitivity to intensity change rates. This article introduces a tactile texture presentation method using object images and discusses some experiments performed to elucidate the method's effectiveness. The texture discrimination test examined the effect of texture element size to the correct separation. The authors compared the sensations produced by the display-image data of five wallpaper samples-to those produced by a real object using several samples with vertical lines and no low frequencies.