Interactive videodisc to teach combat trauma life support
Journal of Medical Systems
DVI—a digital multimedia technology
Communications of the ACM
Intelligent interactive video simulation of a code inspection
Communications of the ACM
Using “live information” in a multimedia framework
Intelligent multimedia interfaces
Multimedia Computing: Case Studies from Mit Project Athena
Multimedia Computing: Case Studies from Mit Project Athena
Ending the Tyranny of the Button
IEEE MultiMedia
Active Learning Through Multimedia
IEEE MultiMedia
A multi-media approach to providing software project experience for postgraduate students
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
Enhancing simulation education with intelligent tutoring systems
WSC '96 Proceedings of the 28th conference on Winter simulation
Towards an Intelligent Tutoring System Architecturethat Supports Remedial Tutoring
Artificial Intelligence Review
Artificial Intelligence Review
Afterword: from this revolution to the next
Smart machines in education
Modeling Content for Semantic-Level Querying of Multimedia
Multimedia Tools and Applications
A study of acteme on users unexpert of videogames
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: applications and services
Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning
Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning
Hi-index | 4.10 |
Audio-visual material can provide useful aids for learning when integrated into computer-based teaching systems. However, a teaching system is only useful if the learner remains active and motivated. It is well-known that page turning or browsing does not ensure effective learning. To learn, students must want to learn and must be involved and active. They must be challenged to reason about the material presented. Flashy graphics and simulations are not enough; the experience must be authentic and relevant to the learner's life. Multimedia, when coupled with other improvements in educational software design, can support effective and quality instruction. We propose a model for instruction which moves beyond the 'Tyranny of the Button' and includes use of intelligent simulation, dynamic links (on-line generation of links based on a student's behavior), and multimedia composition and creation. We discuss technological barriers which prevent the widespread development of effective systems along with ways in which these barriers can be broken down. Finally we suggest that truly interactive systems can evolve into multimedia pedagogues and can facilitate a shift in teaching and learning.