Staggered striping in multimedia information systems
SIGMOD '94 Proceedings of the 1994 ACM SIGMOD international conference on Management of data
Continuous display using heterogeneous disk-subsystems
MULTIMEDIA '97 Proceedings of the fifth ACM international conference on Multimedia
Performance analysis of the RIO multimedia storage system with heterogeneous disk configurations
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Comparing random data allocation and data striping in multimedia servers
Proceedings of the 2000 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Decentralized Resource Management for a Distributed Continuous Media Server
IEEE Transactions on Parallel and Distributed Systems
Mitra: A Scalable Continuous Media Server
Multimedia Tools and Applications
Yima: Design and Evaluation of a Streaming Media System for Residential Broadband Services
DBTel '01 Proceedings of the VLDB 2001 International Workshop on Databases in Telecommunications II
SCADDAR: An Efficient Randomized Technique to Reorganize Continuous Media Blocks
ICDE '02 Proceedings of the 18th International Conference on Data Engineering
Proceedings of the 2003 ACM symposium on Applied computing
From remote media immersion to Distributed Immersive Performance
ETP '03 Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence
RMI System: Internet Meets the Future Home Theater
IEEE MultiMedia
High resolution live streaming with the HYDRA architecture
Computers in Entertainment (CIE) - First anniversary issue
Hash-based labeling techniques for storage scaling
The VLDB Journal — The International Journal on Very Large Data Bases
Journal of Software Maintenance and Evolution: Research and Practice
Interactive Network Performance: a dream worth dreaming?
Organised Sound
OMFS: An Object-Oriented Multimedia File System for Cluster Streaming Server
HPCASIA '05 Proceedings of the Eighth International Conference on High-Performance Computing in Asia-Pacific Region
A multi-threshold online smoothing technique for variable rate multimedia streams
Multimedia Tools and Applications
Scalability evaluation of the Yima streaming media architecture
Software—Practice & Experience
Data consistent up- and downstreaming in a distributed storage system
SNAPI '03 Proceedings of the international workshop on Storage network architecture and parallel I/Os
Medusa: a novel stream-scheduling scheme for parallel video servers
EURASIP Journal on Applied Signal Processing
Distributed musical performances: Architecture and stream management
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
A stepwise optimization algorithm of clustered streaming media servers
Journal of Systems and Software
A distributed VOD server based on VIA and interval cache
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part I
Clusters-Based distributed streaming services with fault-tolerant schemes
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part III
Randomized data allocation in scalable streaming architectures
DASFAA'05 Proceedings of the 10th international conference on Database Systems for Advanced Applications
Data prefetching to reduce energy use by heterogeneous disk arrays in video servers
Proceeding of the 23rd ACM Workshop on Network and Operating Systems Support for Digital Audio and Video
Hi-index | 4.10 |
Continuous media data requires a streaming architecture that can manage real-time delivery constraints and address the large size of CM objects. Although commercial systems ordinarily use proprietary technology and algorithms, making it difficult to compare their products with research prototypes, the authors have designed and developed Yima, a second-generation CM server that demonstrates several advanced concepts. Although this system has not yet achieved the refinement of commercial solutions, it is operational and incorporates lessons learned from first-generation research prototypes, including complete distribution, efficient online scalability, and synchronization of several media streams within a single frame. The paper discusses the multinode server architecture