Importance of CAD tools and methodology in high speed CPU design: invited talk
ASP-DAC '00 Proceedings of the 2000 Asia and South Pacific Design Automation Conference
300MHz design methodology of VU for emotion synthesis
ASP-DAC '00 Proceedings of the 2000 Asia and South Pacific Design Automation Conference
Repeater insertion method and its application to a 300MHz 128-bit 2-way superscalar microprocessor
ASP-DAC '00 Proceedings of the 2000 Asia and South Pacific Design Automation Conference
Clock design of 300MHz 128-bit 2-way superscalar microprocessor
ASP-DAC '00 Proceedings of the 2000 Asia and South Pacific Design Automation Conference
Designing and Programming the Emotion Engine
IEEE Micro
ACM Transactions on Embedded Computing Systems (TECS)
Three-dimensional memory vectorization for high bandwidth media memory systems
Proceedings of the 35th annual ACM/IEEE international symposium on Microarchitecture
Using modern graphics architectures for general-purpose computing: a framework and analysis
Proceedings of the 35th annual ACM/IEEE international symposium on Microarchitecture
Universal Mechanisms for Data-Parallel Architectures
Proceedings of the 36th annual IEEE/ACM International Symposium on Microarchitecture
High-Speed Function Approximation Using a Minimax Quadratic Interpolator
IEEE Transactions on Computers
The potential of the cell processor for scientific computing
Proceedings of the 3rd conference on Computing frontiers
Introduction to the cell multiprocessor
IBM Journal of Research and Development - POWER5 and packaging
Scientific computing Kernels on the cell processor
International Journal of Parallel Programming
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Two vector units embedded in the Emotion Engine chip support high-quality 3D graphics, emotion synthesis, and 300-MHz, 5.5-Gflops operation for the recently introduced PlayStation2 game entertainment system.