On Linear Skewing Schemes and d-Ordered Vectors
IEEE Transactions on Computers
Vector access performance in parallel memories using skewed storage scheme
IEEE Transactions on Computers
Permutation warping for data parallel volume rendering
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Volume Visualization (Tutorial)
Volume Visualization (Tutorial)
Memory and Processing Architecture for 3D Voxel-Based Imagery
IEEE Computer Graphics and Applications
Viewing and Rendering Processor for a Volume Visualization System
Advances in Computer Graphics Hardware IV (Eurographics'89 Workshop)
An adaptive subdivision algorithm and parallel architecture for realistic image synthesis
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
The VolumePro real-time ray-casting system
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
On Design of Parallel Memory Access Schemes for Video Coding
Journal of VLSI Signal Processing Systems
Hi-index | 14.98 |
We extend a 2D linear skewed memory organization to 3D and introduce the associated de-skewing scheme designed to provide conflict-free access to projection rays of voxels for use in a volume rendering architecture. This is an application of a 3D linear skewing scheme which supports real-time axonometric projection from 26 primary orientations.