Wayfinding strategies and behaviors in large virtual worlds
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Dialogue act recognition with Bayesian networks for Dutch dialogues
SIGDIAL '02 Proceedings of the 3rd SIGdial workshop on Discourse and dialogue - Volume 2
International Journal of Human-Computer Studies
Dialogue act recognition under uncertainty using bayesian networks
Natural Language Engineering
Use of auditory cues for wayfinding assistance in virtual environment: music aids route decision
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
A collaborative agent architecture with human-agent communication model
CAVE'12 Proceedings of the First international conference on Cognitive Agents for Virtual Environments
Hi-index | 0.02 |
We describe our work on designing a natural language accessible navigation agent for a virtual reality (VR) environment. The agent is part of an agent framework, which means that it can communicate with other agents. Its navigation task consists of guiding the visitors in the environment and to answer questions about this environment (a theatre building). Visitors are invited to explore this building, see what is there, ask questions and get advice from the navigation agent. A 2D map has been added to the environment so that visitors can make references to the locations and objects on this map, both in natural language and by clicking with the mouse, making it a multimodal system with cross-modality references.