Multispectral Random Field Models for Synthesis and Analysis of Color Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Maximum Likelihood Estimation Methods for Multispectral Random Field Image Models
IEEE Transactions on Pattern Analysis and Machine Intelligence
The Analysis and Recognition of Real-World Textures in Three Dimensions
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Multiresolution Causal Colour Texture Model
Proceedings of the Joint IAPR International Workshops on Advances in Pattern Recognition
Maximum-Likelihood Design of Layered Neural Networks
ICPR '96 Proceedings of the International Conference on Pattern Recognition (ICPR '96) Volume IV-Volume 7472 - Volume 7472
Editorial: recent developments in mixture models
Computational Statistics & Data Analysis
Minimum Information Loss Cluster Analysis for Categorical Data
MLDM '07 Proceedings of the 5th international conference on Machine Learning and Data Mining in Pattern Recognition
Computer-aided evaluation of screening mammograms based on local texture models
IEEE Transactions on Image Processing
Advanced textural representation of materials appearance
SIGGRAPH Asia 2011 Courses
Color texture segmentation by decomposition of gaussian mixture model
CIARP'06 Proceedings of the 11th Iberoamerican conference on Progress in Pattern Recognition, Image Analysis and Applications
EM cluster analysis for categorical data
SSPR'06/SPR'06 Proceedings of the 2006 joint IAPR international conference on Structural, Syntactic, and Statistical Pattern Recognition
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A new method of texture modelling based on discrete distribution mixtures is proposed. Unlike some alternative approaches the statistical properties of textures are modelled by a discrete distribution mixture of product components. The univariate distributions in the products are represented in full generality by vectors of probabilities without any constraints. The texture analysis is made in the original quantized grey level coding. An efficient texture synthesis is based on easy computation of arbitrary conditional distributions from the model. We include several successful monospectral texture applications of the method to demonstrate the advantages and weak points of the presented approach.