Allocating vertex π-guards in simple polygons via pseudo-triangulations

  • Authors:
  • Bettina Speckmann;Csaba D. Tóth

  • Affiliations:
  • Institute for Theoretical Computer Science, ETH Zürich, Switzerland;University of California at Santa Barbara, Santa Barbara, CA

  • Venue:
  • SODA '03 Proceedings of the fourteenth annual ACM-SIAM symposium on Discrete algorithms
  • Year:
  • 2003

Quantified Score

Hi-index 0.00

Visualization

Abstract

We use the concept of pointed pseudo-triangulations to establish new upper and lower bounds on a well known problem from the area of art galleries: What is the worst case optimal number of vertex π-guards that collectively monitor a simple polygon with n vertices?Our results are as follows:1. Any simple polygon with n vertices can be mon- itored by at most [n/2] general vertex π-guards. This bound is tight up to an additive constant of 1.2. Any simple polygon with n vertices, k of which are convex, can be monitored by at most [(2n -- k)/3] edge-aligned vertex π-guards. This is the first non- trivial upper bound for this problem and it is tight for the worst case families of polygons known so far.