Multicast in hypercube multiprocessors
Journal of Parallel and Distributed Computing
Multicast routing for multimedia communication
IEEE/ACM Transactions on Networking (TON)
Fault-tolerant multicasting on hypercubes
Journal of Parallel and Distributed Computing
A distributed routing algorithm for mobile wireless networks
Wireless Networks
Parallel and distributed computing handbook
Parallel and distributed computing handbook
A Fault-Tolerant Communication Scheme for Hypercube Computers
IEEE Transactions on Computers
A large scale, homogeneous, fully distributed parallel machine, I
ISCA '77 Proceedings of the 4th annual symposium on Computer architecture
A source-based algorithm for delay-constrained minimum-cost multicasting
INFOCOM '95 Proceedings of the Fourteenth Annual Joint Conference of the IEEE Computer and Communication Societies (Vol. 1)-Volume - Volume 1
Dynamic Network Management for Firmware Controlled Network Topology
COMPSAC '96 Proceedings of the 20th Conference on Computer Software and Applications
DISTRIBUTED ALGORITHMS FOR MULTICAST PATH SETUP IN DATA NETWORKS
DISTRIBUTED ALGORITHMS FOR MULTICAST PATH SETUP IN DATA NETWORKS
Improvement of handoff in wireless networks using mobility prediction and multicasting techniques
EHAC'05 Proceedings of the 4th WSEAS International Conference on Electronics, Hardware, Wireless and Optical Communications
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This paper presents the reconfiguration of multicast tree at the instance of node migration in cellular wireless networks. We consider a novel, and highly practical, formulation of the real-time multicast problem. Unlike the traditional notion of source to leaf node message transmission time being the measure for real-time, we consider the multicast tree re-construction time (in the event of a node migration) as the measure for real-time constraints. The overall goal is to minimize both the delays-i): delay of re-constructing the multicast tree and ii) source to destination transmission delay. In this paper we introduce and provide solutions for the first objective, while the current research in real-time multicast tree considers the latter objective only. We propose three heuristics to solve the real-time multicast tree re-construction problem and present analysis and simulation results for different factors that contribute differently to the reconstruction delay.