Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Evolutionary dynamics of multi-agent formation
CCDC'09 Proceedings of the 21st annual international conference on Chinese control and decision conference
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Many systems have been already developed concerning agent teams in a world with obstacles. One of the problems of such systems lies on how to maintain a pre-defined formation when we have several agents moving in the world.In this paper we defend that, in order to have a robust and realistic system, a control model that includes the notions of mass and acceleration must be used. To prove that, we developed a control system based on the classic mechanical physics, which is a force-based model. From the results obtained we can see that, although some problems arise when using such realistic kind of model, they are solvable and the quality of the simulations performed by the system is significantly better than the simulations obtained using other control models.