Envisioning information
Cognitive origins of graphic productions
Understanding images
Schematic Maps for Robot Navigation
Spatial Cognition II, Integrating Abstract Theories, Empirical Studies, Formal Methods, and Practical Applications
Proceedings of the international conference on Spatial Cognition VI: Learning, Reasoning, and Talking about Space
A constraint satisfaction framework for executing perceptions and actions in diagrammatic reasoning
Journal of Artificial Intelligence Research
Towards cognitively plausible spatial representations for sketch map alignment
COSIT'11 Proceedings of the 10th international conference on Spatial information theory
Supporting collaborative sense-making in emergency management through geo-visualization
International Journal of Human-Computer Studies
Transmogrification: causal manipulation of visualizations
Proceedings of the 26th annual ACM symposium on User interface software and technology
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Since ancient times, people have devised cognitive artifacts to extend memory and ease information processing. Among them are graphics, which use elements and the spatial relations among them to represent worlds that are actually or metaphorically spatial. Maps schematize the real world in that they are two-dimensional, they omit information, they regularize, they use inconsistent scale and perspective, and they exaggerate, fantasize, and carry messages. With little proding, children and adults use space and spatial relations to represent abstract relations, temporal, quantitative, and preference, in stereotyped ways, suggesting that these mappings are cognitively natural. Graphics reflect conceptions of reality, not reality.