A toolset for navigation in virtual environments
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Wayfinding strategies and behaviors in large virtual worlds
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A resource-adaptive mobile navigation system
Proceedings of the 7th international conference on Intelligent user interfaces
Resource-adaptive interactive 3D maps
Proceedings of the 2nd international symposium on Smart graphics
Understanding and Using Context
Personal and Ubiquitous Computing
Presenting route instructions on mobile devices
Proceedings of the 8th international conference on Intelligent user interfaces
Spatial Representation with Aspect Maps
Spatial Cognition, An Interdisciplinary Approach to Representing and Processing Spatial Knowledge
The Use of Maps, Images and "Gestures" for Navigation
Spatial Cognition II, Integrating Abstract Theories, Empirical Studies, Formal Methods, and Practical Applications
Schematizing Maps: Simplification of Geographic Shape by Discrete Curve Evolution
Spatial Cognition II, Integrating Abstract Theories, Empirical Studies, Formal Methods, and Practical Applications
Some Ways that Maps and Diagrams Communicate
Spatial Cognition II, Integrating Abstract Theories, Empirical Studies, Formal Methods, and Practical Applications
Cognitive Requirements on Making and Interpreting Maps
COSIT '97 Proceedings of the International Conference on Spatial Information Theory: A Theoretical Basis for GIS
Pictorial and Verbal Tools for Conveying Routes
COSIT '99 Proceedings of the International Conference on Spatial Information Theory: Cognitive and Computational Foundations of Geographic Information Science
VISUAL'05 Proceedings of the 8th international conference on Visual Information and Information Systems
Situated local and global orientation in mobile you-are-here maps
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
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Maps are an important, everyday medium to communicate spatial information. We are faced with a great variety of different maps used for different purposes. While many of these maps are task-specific and concentrate on specific pieces of information, often they do not support map reading to extract the information relevant for the task at hand. In this paper, we explore the concept of focus maps. This concept has been previously presented with a restricted scope, however it covers a range of different kinds of maps that all focus a map user's attention on the relevant information, be it specific features or areas. We discuss their general properties and the importance of context for designing such maps, and introduce a toolbox for constructing schematic mapsthat provides a generic way of generating the different kinds of maps discussed. Furthermore, we provide empirical evidence supporting our approach and outline how navigation in 3D virtual environments may benefit from a transfer of the proposed concept of focus maps from 2D to 3D.