Communicating sequential processes
Communicating sequential processes
Fundamentals of software engineering
Fundamentals of software engineering
Conditional rewriting logic as a unified model of concurrency
Selected papers of the Second Workshop on Concurrency and compositionality
Selected papers of the Second Workshop on Concurrency and compositionality
A calculus of mobile processes, I
Information and Computation
An algebraic framework for the transformation of attributed graphs
Term graph rewriting
Software architecture: perspectives on an emerging discipline
Software architecture: perspectives on an emerging discipline
Fundamenta Informaticae - Special issue on graph transformations
Handbook of graph grammars and computing by graph transformation: volume I. foundations
Handbook of graph grammars and computing by graph transformation: volume I. foundations
Hyperedge replacement graph grammars
Handbook of graph grammars and computing by graph transformation
Algebraic approaches to graph transformation. Part I: basic concepts and double pushout approach
Handbook of graph grammars and computing by graph transformation
Graph transformation for specification and programming
Science of Computer Programming
Handbook of graph grammars and computing by graph transformation: vol. 3: concurrency, parallelism, and distribution
Handbook of graph grammars and computing by graph transformation: vol. 2: applications, languages, and tools
The PROGRES approach: language and environment
Handbook of graph grammars and computing by graph transformation
The AGG approach: language and environment
Handbook of graph grammars and computing by graph transformation
A view-based approach to system modeling based on open graph transformation systems
Handbook of graph grammars and computing by graph transformation
Classification and comparison of module concepts for graph transformation systems
Handbook of graph grammars and computing by graph transformation
Communication and Concurrency
TAGT'98 Selected papers from the 6th International Workshop on Theory and Application of Graph Transformations
Refinements of Graph Transformation Systems via Rule Expressions
TAGT'98 Selected papers from the 6th International Workshop on Theory and Application of Graph Transformations
TAGT'98 Selected papers from the 6th International Workshop on Theory and Application of Graph Transformations
A Framework for Adding Packages to Graph Transformation Approaches
TAGT'98 Selected papers from the 6th International Workshop on Theory and Application of Graph Transformations
Definition of Programming Language Semantics Using Grammars for Hierarchical Graphs
Proceedings of the International Workshop on Graph-Grammars and Their Application to Computer Science and Biology
UML Packages for PROgrammed Graph REwriting Systems
TAGT'98 Selected papers from the 6th International Workshop on Theory and Application of Graph Transformations
Graph-grammars: An algebraic approach
SWAT '73 Proceedings of the 14th Annual Symposium on Switching and Automata Theory (swat 1973)
UML - a universal modeling language?
ICATPN'00 Proceedings of the 21st international conference on Application and theory of petri nets
UML'00 Proceedings of the 3rd international conference on The unified modeling language: advancing the standard
Distributed Graph Transformation Units
ICGT '02 Proceedings of the First International Conference on Graph Transformation
Abstraction and Control for Shapely Nested Graph Transformation
ICGT '02 Proceedings of the First International Conference on Graph Transformation
Semi-automated service composition using visual contracts
Proceedings of the 7th International Conference on Frontiers of Information Technology
Abstraction and Control for Shapely Nested Graph Transformation
Fundamenta Informaticae - The First International Conference on Graph Transformation (ICGT 2002)
Annotation processes for flexible management of contextual information
Journal of Visual Languages and Computing
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Distributed software systems are typically built according to a three layer conceptual structure: Objects on the lowest layer are clustered by components on the second layer, which themselves are located at nodes of a computer network on the third layer. Orthogonal to these three layers, an instance level and a type or schema level are distinguished when modeling these systems. Accordingly, the changes a system experiences during its lifetime can be classified as the system's dynamic behavior on the instance level and as the evolution of the system on the schema level. This paper shows how concepts from the area of graph transformation can be applied to provide a conceptual and formal framework for describing the structural and behavioral aspects of such systems.