IEEE/ACM Transactions on Networking (TON)
High-speed switch scheduling for local-area networks
ACM Transactions on Computer Systems (TOCS)
The iSLIP scheduling algorithm for input-queued switches
IEEE/ACM Transactions on Networking (TON)
On the Speedup Required for Combined Input and Output Queued Switching
On the Speedup Required for Combined Input and Output Queued Switching
WF2Q: worst-case fair weighted fair queueing
INFOCOM'96 Proceedings of the Fifteenth annual joint conference of the IEEE computer and communications societies conference on The conference on computer communications - Volume 1
Achieving 100% throughput in an input-queued switch
INFOCOM'96 Proceedings of the Fifteenth annual joint conference of the IEEE computer and communications societies conference on The conference on computer communications - Volume 1
Matching output queueing with a combined input/output-queued switch
IEEE Journal on Selected Areas in Communications
Hi-index | 0.00 |
It has recently been shown that a combined input output queued (CIOQ) switch with a speedup factor of 2 can exactly emulate an output-queued (OQ) switch [1]-[6]. In particular, the maximal matching algorithm, named Least Cushion First/Most Urgent First (LCF/MUF) algorithm presented in [6], can be executed in parallel to achieve exact emulation. However, the buffer size at every input and output port was assumed to be of infinite size. This assumption is obviously unrealistic in practice. In this paper, we investigate via computer simulation the performance of the LCF/MUF algorithm with finite input and output buffers. We found that, under uniform traffic, a CIOQ switch behaves almost like an OQ switch if the buffer sizes at every input and output ports are 3 and 9 cells respectively. For correlated traffic, to achieve similar performance, the input and output buffer sizes have to be increased to about 7 and 11 times of the mean burst size, respectively.