Improv: a system for scripting interactive actors in virtual worlds
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Personality-rich believable agents that use language
AGENTS '97 Proceedings of the first international conference on Autonomous agents
AGENTS '98 Proceedings of the second international conference on Autonomous agents
Towards Personalities for Animated Agents with Reactive and Planning Behaviors
Creating Personalities for Synthetic Actors, Towards Autonomous Personality Agents
Narrative guidance of interactivity
Narrative guidance of interactivity
Learning to tell tales: a data-driven approach to story generation
ACL '09 Proceedings of the Joint Conference of the 47th Annual Meeting of the ACL and the 4th International Joint Conference on Natural Language Processing of the AFNLP: Volume 1 - Volume 1
Plot induction and evolutionary search for story generation
ACL '10 Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics
Evolving stories: tree adjoining grammar guided genetic programming for complex plot generation
SEAL'10 Proceedings of the 8th international conference on Simulated evolution and learning
Agent-based plot planning for automatic generation of computer animation
AI'05 Proceedings of the 18th Australian Joint conference on Advances in Artificial Intelligence
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The main purpose of this research is to generate consistent stories using autonomous characters. For this purpose, we develop a short story (called an episode) generator based on autonomous character agents. In order to generate consistent stories, the character agents have multi-level goals: viewer goals, plot goals, and character goals. The viewer goal represents emotional states that the author wants users to get. The plot goal represents a key scene, called a plot point, and characters play a role to achieve the plot point. The character goal is what it wants to achieve vocationally, physiologically, or mentally. In this paper, we propose a character agent system that can generate plot goals to achieve both viewer and character goals.