Layered construction for deformable animated characters
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Goal-directed human animation of multiple movements
Proceedings on Graphics interface '90
Making them move: mechanics, control, and animation of articulated figures
Making them move: mechanics, control, and animation of articulated figures
Desktop theater: automatic generation of expressive animation
Desktop theater: automatic generation of expressive animation
Simulating humans: computer graphics animation and control
Simulating humans: computer graphics animation and control
Texturing and modeling: a procedural approach
Texturing and modeling: a procedural approach
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Multi-level direction of autonomous creatures for real-time virtual environments
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Wavesworld: a testbed for constructing three-dimensional semi-autonomous animated characters
Wavesworld: a testbed for constructing three-dimensional semi-autonomous animated characters
Computational modeling for the computer animation of legged figures
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Real Time Responsive Animation with Personality
IEEE Transactions on Visualization and Computer Graphics
The ALIVE system: full-body interaction with autonomous agents
CA '95 Proceedings of the Computer Animation
An open architecture for comic actor animation
MULTIMEDIA '97 Proceedings of the fifth ACM international conference on Multimedia
Guiding the user through dynamically generated hypermedia presentations with a life-like character
IUI '98 Proceedings of the 3rd international conference on Intelligent user interfaces
Animated autonomous personal representatives
AGENTS '98 Proceedings of the second international conference on Autonomous agents
Integrating reactive and scripted behaviors in a life-like presentation agent
AGENTS '98 Proceedings of the second international conference on Autonomous agents
BodyChat: autonomous communicative behaviors in avatars
AGENTS '98 Proceedings of the second international conference on Autonomous agents
ACM SIGGRAPH 98 Conference abstracts and applications
Generating the animation of a 3D agent from explanation text
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Proceedings of the third annual conference on Autonomous Agents
“It/I”: a theater play featuring an autonomous computer graphics character
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia: Technologies for interactive movies
Animation control for real-time virtual humans
Communications of the ACM
Cognitive modeling: knowledge, reasoning and planning for intelligent characters
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
ActiveText: a method for creating dynamic and interactive texts
Proceedings of the 12th annual ACM symposium on User interface software and technology
Dynamically altering agent behaviors using natural language instructions
AGENTS '00 Proceedings of the fourth international conference on Autonomous agents
Proceedings of the third international conference on Collaborative virtual environments
Embodied interaction in social virtual environments
Proceedings of the third international conference on Collaborative virtual environments
A logical approach to high-level agent control
Proceedings of the fifth international conference on Autonomous agents
BEAT: the Behavior Expression Animation Toolkit
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Integrated learning for interactive synthetic characters
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Motion texture: a two-level statistical model for character motion synthesis
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive control of avatars animated with human motion data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Motion capture assisted animation: texturing and synthesis
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A physically realistic framework for the generation of high-level animation controllers
Proceedings of the 2nd international symposium on Smart graphics
Cursive:: controlling expressive avatar gesture using pen gesture
Proceedings of the 4th international conference on Collaborative virtual environments
A meta-authoring tool for specifying interactions in virtual reality environments
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Autonomous Agents and Multi-Agent Systems
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous
Autonomous Agents and Multi-Agent Systems
Behavioral Self-Organization in Lifelike Synthetic Agents
Autonomous Agents and Multi-Agent Systems
Hierarchical Model for Real Time Simulation of Virtual Human Crowds
IEEE Transactions on Visualization and Computer Graphics
Motion Control of Virtual Humans
IEEE Computer Graphics and Applications
Verbs and Adverbs: Multidimensional Motion Interpolation
IEEE Computer Graphics and Applications
Real-Time Animation of Realistic Virtual Humans
IEEE Computer Graphics and Applications
Dynamically Simulated Characters in Virtual Environments
IEEE Computer Graphics and Applications
Design of a Virtual Human Presenter
IEEE Computer Graphics and Applications
Guest Editors' Introduction: Semisentient Robots-- Routes to Integrated Intelligence
IEEE Intelligent Systems
Implementation of a scripting language for VRML/X3D-based embodied agents
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Design for presence: a structured approach to virtual reality system design
Presence: Teleoperators and Virtual Environments - Virtual environments: Virtual environments and mobile robots: Control, simulation, and robot pilot training
Snap-together motion: assembling run-time animations
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Using Computer Vision to Control a Reactive Computer Graphics Character in a Theater Play
ICVS '99 Proceedings of the First International Conference on Computer Vision Systems
Generation of Facial Expressions from Emotion Using a Fuzzy Rule Based System
AI '01 Proceedings of the 14th Australian Joint Conference on Artificial Intelligence: Advances in Artificial Intelligence
Automatic Short Story Generator Based on Autonomous Agents
Proceedings of the 5th Pacific Rim International Workshop on Multi Agents: Intelligent Agents and Multi-Agent Systems
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
RoboCup-99: Robot Soccer World Cup III
Programming Agent with Purposes: Application to Autonomous Shooting in Virtual Environment
ICVS '01 Proceedings of the International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling
Real-Time Character Animation Using Multi-layered Scripts and Spacetime Optimization
ICVS '01 Proceedings of the International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
CAPTECH '98 Proceedings of the International Workshop on Modelling and Motion Capture Techniques for Virtual Environments
Lifelike Gesture Synthesis and Timing for Conversational Agents
GW '01 Revised Papers from the International Gesture Workshop on Gesture and Sign Languages in Human-Computer Interaction
Agents' Interaction in Virtual Storytelling
IVA '01 Proceedings of the Third International Workshop on Intelligent Virtual Agents
SimHuman: A Platform for Real-Time Virtual Agents with Planning Capabilities
IVA '01 Proceedings of the Third International Workshop on Intelligent Virtual Agents
"It/I": a theater play featuring an autonomous computer character
Presence: Teleoperators and Virtual Environments
Towards autonomous characters for interactive media
Intelligent agents for mobile and virtual media
Comic Actors Representing Software Agents
MMM '98 Proceedings of the 1998 Conference on MultiMedia Modeling
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Virtual actors and avatars in a flexible user-determined-scenario environment
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
Geometry-driven photorealistic facial expression synthesis
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
A scenario language to orchestrate virtual world evolution
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Multi-Modal Embodied Agents Scripting
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
Authoring scenes for adaptive, interactive performances
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Character animation scripting languages: a comparison
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Motion synthesis from annotations
ACM SIGGRAPH 2003 Papers
Machine Learning for Computer Graphics: A Manifesto and Tutorial
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
ACM SIGGROUP Bulletin
Realtime audiovisual rendering and contemporary audiovisual art
Organised Sound
Photo-realistic conversation agent
Integrated image and graphics technologies
Customisation and Context for Expressive Behaviour in the Broadband World
BT Technology Journal
Integrating Autonomous Behavior and User Control for Believable Agents
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 1
Theatrical storytelling in a virtual space
Proceedings of the 1st ACM workshop on Story representation, mechanism and context
Audio-based head motion synthesis for Avatar-based telepresence systems
Proceedings of the 2004 ACM SIGMM workshop on Effective telepresence
The association engine: a free associative digital improviser
Proceedings of the 12th annual ACM international conference on Multimedia
Towards integrated microplanning of language and iconic gesture for multimodal output
Proceedings of the 6th international conference on Multimodal interfaces
System for authoring highly interactive, personality-rich interactive characters
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Example-based control of human motion
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Precomputing avatar behavior from human motion data
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Agents That Talk And Hit Back: Animated Agents in Augmented Reality
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Digital heritage application as an edutainment tool
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
A Tool for Constructing 3D Environments with Virtual Agents
Multimedia Tools and Applications
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Fast multi-level adaptation for interactive autonomous characters
ACM Transactions on Graphics (TOG)
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Imitation as a first step to social learning in synthetic characters: a graph-based approach
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
AER: aesthetic exploration and refinement for expressive character animation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Behavior planning for character animation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Autonomous virtual agents learning a cognitive model and evolving
Lecture Notes in Computer Science
Hierarchical motion controllers for real-time autonomous virtual humans
Lecture Notes in Computer Science
Direct manipulation like tools for designing intelligent virtual agents
Lecture Notes in Computer Science
Geometry-Driven Photorealistic Facial Expression Synthesis
IEEE Transactions on Visualization and Computer Graphics
H-animator: a visual tool for modeling, reuse and sharing of X3D humanoid animations
Proceedings of the eleventh international conference on 3D web technology
Precomputing avatar behavior from human motion data
Graphical Models - Special issue on SCA 2004
Using social agents to visualize software scenarios
SoftVis '06 Proceedings of the 2006 ACM symposium on Software visualization
A heterogeneous animated platform for educational participatory simulations
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
An interface test-bed for 'Kansei' filters using the touch designer visual programming environment
AUIC '06 Proceedings of the 7th Australasian User interface conference - Volume 50
Learnable behavioural model for autonomous virtual agents: low-level learning
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
Improving the experience of controlling avatars in camera-based games using physical input
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Personality and Emotion-Based High-Level Control of Affective Story Characters
IEEE Transactions on Visualization and Computer Graphics
Virtual human animation in natural language visualisation
Artificial Intelligence Review
Psychologically Inspired Anticipation and Dynamic Response for Impacts to the Head and Upper Body
IEEE Transactions on Visualization and Computer Graphics
Definition of a layered avatar behavior script language for creating and reusing scenario scripts
Multimedia Tools and Applications
ACM SIGGRAPH 2008 classes
A novel network architecture for crowded online environments
Sandbox '08 Proceedings of the 2008 ACM SIGGRAPH symposium on Video games
SmartBody: behavior realization for embodied conversational agents
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 1
Intelligent Third-Person Control of 3D Avatar Motion
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Motion in Games
Richly connected systems and multi-device worlds
Presence: Teleoperators and Virtual Environments
When and How to Smile: Emotional Expression for 3D Conversational Agents
Agent Computing and Multi-Agent Systems
User-Definable Rule Description Framework for Autonomous Actor Agents
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
CharanisML: A Flexible Virtual Actor Control Interface
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Technology-Enhanced Role-Play for Intercultural Learning Contexts
ICEC '09 Proceedings of the 8th International Conference on Entertainment Computing
Distributed Episode Control System for Interactive Narrative Entertainment
ICEC '09 Proceedings of the 8th International Conference on Entertainment Computing
Real-time prosody-driven synthesis of body language
ACM SIGGRAPH Asia 2009 papers
Puppet Master: designing reactive character behavior by demonstration
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
A layered brain architecture for synthetic creatures
IJCAI'01 Proceedings of the 17th international joint conference on Artificial intelligence - Volume 2
Pen-to-mime: Pen-based interactive control of a human figure
Computers and Graphics
Realistic human body movement for emotional expressiveness
ACM SIGGRAPH 2009 Courses
Narrative Development in Improvisational Theatre
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
The implications of improvisational acting and role-playing on design methodologies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Animating behavior of virtual agents: the virtual park
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
A new architecture for simulating the behavior of virtual agents
ICCS'03 Proceedings of the 1st international conference on Computational science: PartI
BEcool: towards an author friendly behaviour engine
ICVS'07 Proceedings of the 4th international conference on Virtual storytelling: using virtual reality technologies for storytelling
ACM SIGGRAPH 2010 papers
Telling stories with a synthetic character: understanding inter-modalities relations
COST 2102'07 Proceedings of the 2007 COST action 2102 international conference on Verbal and nonverbal communication behaviours
SceneMaker: automatic visualisation of screenplays
KI'09 Proceedings of the 32nd annual German conference on Advances in artificial intelligence
Shared mental models in improvisational performance
Proceedings of the Intelligent Narrative Technologies III Workshop
A reusable model for emotional biped walk-cycle animation with implicit retargeting
AMDO'10 Proceedings of the 6th international conference on Articulated motion and deformable objects
A real-time performance system for virtual theater
Proceedings of the 2010 ACM workshop on Surreal media and virtual cloning
IVA'10 Proceedings of the 10th international conference on Intelligent virtual agents
PuzzleTale: A tangible puzzle game for interactive storytelling
Computers in Entertainment (CIE) - Special Issue: Advances in Computer Entertainment Technology
An analysis of narrative moves in improvisational theatre
ICIDS'10 Proceedings of the Third joint conference on Interactive digital storytelling
Narrative planning: balancing plot and character
Journal of Artificial Intelligence Research
Creating choreography with interactive evolutionary algorithms
EvoApplications'11 Proceedings of the 2011 international conference on Applications of evolutionary computation - Volume Part II
Motion control with intentions for virtual assembly
IDGD'11 Proceedings of the 4th international conference on Internationalization, design and global development
Digital improvisational theatre: party quirks
IVA'11 Proceedings of the 10th international conference on Intelligent virtual agents
A framework for motion based bodily enaction with virtual characters
IVA'11 Proceedings of the 10th international conference on Intelligent virtual agents
Continuous interaction within the SAIBA framework
IVA'11 Proceedings of the 10th international conference on Intelligent virtual agents
Towards a computational model of character status in interactive storytelling
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Modeling parallel state charts for multithreaded multimodal dialogues
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
A story about gesticulation expression
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
A crowd evacuation system in emergency situation based on dynamics model
VSMM'06 Proceedings of the 12th international conference on Interactive Technologies and Sociotechnical Systems
Interaction and participation in radio plays: a novel approach to an old medium
ICEC'06 Proceedings of the 5th international conference on Entertainment Computing
Applying direct manipulation interfaces to customizing player character behaviour
ICEC'06 Proceedings of the 5th international conference on Entertainment Computing
Key action technique for digital storytelling
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Embodied reporting agents as an approach to creating narratives from live virtual worlds
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
Generating ambient behaviors in computer role-playing games
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Proceedings of the 6th International Conference on Foundations of Digital Games
Sharing knowledge in virtual environments
TIDSE'06 Proceedings of the Third international conference on Technologies for Interactive Digital Storytelling and Entertainment
Storytelling in virtual reality for training
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Back-Leading through character status in interactive storytelling
ICIDS'11 Proceedings of the 4th international conference on Interactive Digital Storytelling
A knowledge-based framework for the collaborative improvisation of scene introductions
ICIDS'11 Proceedings of the 4th international conference on Interactive Digital Storytelling
Achieving closed-loop control simulation of human-artefact interaction: a comparative review
Modelling and Simulation in Engineering
An interdisciplinary VR-architecture for 3D chatting with non-verbal communication
EGVE - JVRC'11 Proceedings of the 17th Eurographics conference on Virtual Environments & Third Joint Virtual Reality
Pen-to-mime: a pen-based interface for interactive control of a human figure
SBM'04 Proceedings of the First Eurographics conference on Sketch-Based Interfaces and Modeling
Authoring rules for bodily interaction: from example clips to continuous motions
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
Enabling behavior reuse in development of virtual environment applications
Proceedings of the Winter Simulation Conference
ADAPT: the agent development and prototyping testbed
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Generating Responsive Life-Like Biped Characters
Proceedings of the The third workshop on Procedural Content Generation in Games
Intelligent virtual humans with autonomy and personality: State-of-the-art
Intelligent Decision Technologies
VHD: a system for directing real-time virtual actors
The Visual Computer: International Journal of Computer Graphics
Non-linear dynamical system approach to behavior modeling
The Visual Computer: International Journal of Computer Graphics
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