SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Improv: a system for scripting interactive actors in virtual worlds
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Using discrete event modeling for effective computer animation control
WSC '91 Proceedings of the 23rd conference on Winter simulation
HPTS: a behaviour modelling language for autonomous agents
Proceedings of the fifth international conference on Autonomous agents
Making Complex Articulated Agents Dance
Autonomous Agents and Multi-Agent Systems
Real Time Responsive Animation with Personality
IEEE Transactions on Visualization and Computer Graphics
A Kinematic Model of the Human Spine and Torso
IEEE Computer Graphics and Applications
Desktop Animation of Multiple Human Figures
IEEE Computer Graphics and Applications
Creating Emotive Responsive Characters Within Virtual Worlds
VW '00 Proceedings of the Second International Conference on Virtual Worlds
Modelling objects with changing shapes: a survey
Machine Graphics & Vision International Journal
Simulation of face-to-face interaction
AVI '96 Proceedings of the workshop on Advanced visual interfaces
A Tool for Constructing 3D Environments with Virtual Agents
Multimedia Tools and Applications
Computational studies of human motion: part 1, tracking and motion synthesis
Foundations and Trends® in Computer Graphics and Vision
Physically realistic motion synthesis in animation
Evolutionary Computation
AAAI'97/IAAI'97 Proceedings of the fourteenth national conference on artificial intelligence and ninth conference on Innovative applications of artificial intelligence
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Hi-index | 0.00 |