Making them move: mechanics, control, and animation of articulated figures
Making them move: mechanics, control, and animation of articulated figures
Using a human face in an interface
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Assigning intonational features in synthesized spoken directions
ACL '88 Proceedings of the 26th annual meeting on Association for Computational Linguistics
Towards building a virtual counselor: modeling nonverbal behavior during intimate self-disclosure
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
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We present an implemented system that generates automatically verbal and nonverbal behaviors during a conversation between 3D synthetic agents. Dialogue with its appropriate intonation as well as the accompanying facial expression, gaze and gesture are computed. Our system integrates rules linking words and intonation, facial expression and intonation, gesture and words, gesture and intonation, gaze and intonation extracted from cognitive science studies. In the present paper we are concentrated on gaze pattern during speech.