Performatology: an arts approach to designing performative embodied agents (PEAs) for procedural character animation

  • Authors:
  • Chris 'Topher' Maraffi

  • Affiliations:
  • University of California, Santa Cruz, CA

  • Venue:
  • Proceedings of the 6th International Conference on Foundations of Digital Games
  • Year:
  • 2011

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Abstract

This FDG 2011 Doctoral Consortium paper gives an overview of my Computer Science research approach and initial results in applying principles and theories from the Performing Arts to problems related to embodied agent design and animation for games.