Simulating humans: computer graphics animation and control
Simulating humans: computer graphics animation and control
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Improv: a system for scripting interactive actors in virtual worlds
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Real-time decision making in multimodal face-to-face communication
AGENTS '98 Proceedings of the second international conference on Autonomous agents
Web Developer.com Guide to 3D Avatars
Web Developer.com Guide to 3D Avatars
Guest Editors' Introduction: Computer Animation for Virtual Humans
IEEE Computer Graphics and Applications
Virtual Human Animation Based on Movement Observation and Cognitive Behavior Models
CA '99 Proceedings of the Computer Animation
VR '99 Proceedings of the IEEE Virtual Reality
Dynamically altering agent behaviors using natural language instructions
AGENTS '00 Proceedings of the fourth international conference on Autonomous agents
3D Animation of Telecollaborative Anthropomorphic Avatars
Communications of the ACM
Virtual humans for validating maintenance procedures
Communications of the ACM - How the virtual inspires the real
ACUMEN: amplifying control and understanding of multiple entities
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
A fuzzy rule-based interactive methodology for training multimedia actors
VIP '00 Selected papers from the Pan-Sydney workshop on Visualisation - Volume 2
IEEE Computer Graphics and Applications
Language Games for Autonomous Robots
IEEE Intelligent Systems
Real-Time Character Animation Using Multi-layered Scripts and Spacetime Optimization
ICVS '01 Proceedings of the International Conference on Virtual Storytelling: Using Virtual Reality Technologies for Storytelling
A Machine Translation System from English to American Sign Language
AMTA '00 Proceedings of the 4th Conference of the Association for Machine Translation in the Americas on Envisioning Machine Translation in the Information Future
The Virtual Human Interface: A Photorealistic Digital Human
IEEE Computer Graphics and Applications
A gaze contingent environment for fostering social attention in autistic children
Proceedings of the 2004 symposium on Eye tracking research & applications
Artificial intelligence in computer graphics: a constructionist approach
ACM SIGGRAPH Computer Graphics
Imitation as a first step to social learning in synthetic characters: a graph-based approach
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Special Education and Rehabilitation: Teaching and Healing with Interactive Graphics
IEEE Computer Graphics and Applications
Representation of actions as an interlingua
NAACL-ANLP-Interlinguas '00 Proceedings of the 2000 NAACL-ANLP Workshop on Applied interlinguas: practical applications of interlingual approaches to NLP - Volume 2
H-animator: a visual tool for modeling, reuse and sharing of X3D humanoid animations
Proceedings of the eleventh international conference on 3D web technology
Proceedings of the working conference on Advanced visual interfaces
Visual blending using 2D morphing
SPPRA'06 Proceedings of the 24th IASTED international conference on Signal processing, pattern recognition, and applications
Eye communication in a conversational 3D synthetic agent
AI Communications
Proceedings of the twelfth international conference on 3D web technology
The Ergonomic Analysis of the Workplace of Physically Disabled Individuals
Gesture-Based Human-Computer Interaction and Simulation
Using prepositions to extend a verb lexicon
CLS '04 Proceedings of the HLT-NAACL Workshop on Computational Lexical Semantics
Learning policies for embodied virtual agents through demonstration
IJCAI'07 Proceedings of the 20th international joint conference on Artifical intelligence
Spatial relationship preserving character motion adaptation
ACM SIGGRAPH 2010 papers
A unified approach to accessibility for a person in a wheelchair
Robotics and Autonomous Systems
Affective intelligence: a novel user interface paradigm
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Action generation from natural language
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part III
Achieving closed-loop control simulation of human-artefact interaction: a comparative review
Modelling and Simulation in Engineering
Intelligent Decision Technologies - Special issue on Multimedia/Multimodal Human-Computer Interaction in Knowledge-based Environments
Generating Responsive Life-Like Biped Characters
Proceedings of the The third workshop on Procedural Content Generation in Games
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