Simulating humans: computer graphics animation and control
Simulating humans: computer graphics animation and control
Animation control for real-time virtual humans
Communications of the ACM
Proceedings of the 5th international conference on Intelligent user interfaces
Introduction to Robotics: Mechanics and Control
Introduction to Robotics: Mechanics and Control
Mapping Algorithms for Real-Time Control of an Avatar Using Eight Sensors
Presence: Teleoperators and Virtual Environments
Implementing collaboration technologies in industry
Visual deictic reference in a collaborative virtual environment
Proceedings of the 2004 symposium on Eye tracking research & applications
Hi-index | 48.22 |
A high-performance solution offers faster 3D representation of users by avatars without compromising real-time interactivity.