Machine Learning for Computer Graphics: A Manifesto and Tutorial

  • Authors:
  • Aaron Hertzmann

  • Affiliations:
  • -

  • Venue:
  • PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
  • Year:
  • 2003

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Abstract

I argue that computer graphics can benefit from a deeper use ofmachine learning techniques. I give an overview of what learninghas to offer the graphics community, with an emphasis on Bayesiantechniques. I also attempt to address some misconceptions aboutlearning, and to give a very brief tutorial on Bayesian reasoning.