A Unifying Model for the Composition and Simulation of Behaviours in Distributed Virtual Environments

  • Authors:
  • Sylvain Daubrenet;Steve Pettifer

  • Affiliations:
  • -;-

  • Venue:
  • TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
  • Year:
  • 2003

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Abstract

A growing range of applications can benefit fromDistributed Virtual Environments (DVEs), from CAD to e-learning,and in a variety of sectors from entertainment toscientific simulations. Developing such projects ischallenging because writing real-time software incomputer graphics, distributed applications andbehavioural simulations is technically difficult andbecause no comprehensive design methodologies have putthe emphasis on the integration of complex and variedbehaviours in distributed applications.We believe that by outlining the common mechanisms ofbehavioural simulation, by defining a model ofcommunication between behavioural modules, and byimplementing a scaleable framework for the compositionand simulation of distributed behaviours, the task of theVR developer will be made easier, more focused andmore robust.