Improv: a system for scripting interactive actors in virtual worlds
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MULTIMEDIA '00 Proceedings of the eighth ACM international conference on Multimedia
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VR '99 Proceedings of the IEEE Virtual Reality
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VR '02 Proceedings of the IEEE Virtual Reality Conference 2002
Narrative guidance of interactivity
Narrative guidance of interactivity
Extending game participation with embodied reporting agents
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Collaboratively improvising magic: an approach to managing participation in an on-line drama
ECSCW'01 Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work
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Multimedia Tools and Applications
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The most common approach to creating interactive narrative involves interactive experiences which take place within the constraints of a previously constructed story. In this paper we explore an alternative approach in which participants in a virtual world, e.g., a game, simulation or large online community improvise events. These events form the raw material for the subsequent creation of narrative sequences. Building on the theoretical concept of narrative voices – fictional personas that deliver information in narrative form – we suggest some new approaches to creating narratives from live events. We then present one such approach, embodied reporting agents, in which automated non-player characters inhabiting a virtual world report on ongoing events to editor agents. The editor agents, in turn, compile their information and pass it to presenter agents who ultimately narrate it to external viewers. We sketch how such ‘witness-narrators' can be used to investigate creation of tension and drama in the interactive story world.