Speech and expression: a computer solution to face animation
Proceedings on Graphics Interface '86/Vision Interface '86
A global human walking model with real-time kinematic personification
The Visual Computer: International Journal of Computer Graphics - Special issue on computer animation 1989/90
Simulating humans: computer graphics animation and control
Simulating humans: computer graphics animation and control
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Improv: a system for scripting interactive actors in virtual worlds
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Integration of motion control techniques for virtual human and avatar real-time animation
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
A real time anatomical converter for human motion capture
Proceedings of the Eurographics workshop on Computer animation and simulation '96
Complex Models for Animating Synthetic Actors
IEEE Computer Graphics and Applications
Real-Time Animation of Realistic Virtual Humans
IEEE Computer Graphics and Applications
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In this paper, we present a new system dedicated to the real-time production ofmultimedia products and TV shows involving multiple virtual actors and presenters. This system, named VHD (Virtual Human Director), may also be used for character animation on high-level systems and interactionwithWebbased applications. The user can create virtual stories by directing all actions in real time. It is similar to a movie producer directing actors during filming but with more control given to the director in the sense that everything is decided and controlled by the same person. To make this complicated task possible, in a useable way, we based the interaction on the high-level control of the virtual actor.