Improv: a system for scripting interactive actors in virtual worlds
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Character-Based Interactive Storytelling
IEEE Intelligent Systems
A Behavior Language for Story-Based Believable Agents
IEEE Intelligent Systems
ICIDS '08 Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
An empirical study of cognition and theatrical improvisation
Proceedings of the seventh ACM conference on Creativity and cognition
Shared mental models in improvisational performance
Proceedings of the Intelligent Narrative Technologies III Workshop
A formal architecture of shared mental models for computational improvisational agents
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
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A key challenge in computer-based interactive narrative is the conflict between user agency and authorial control of the story quality. Valuable lessons can be learned from improvisational and especially interactive theatre, where various narrative and interactive strategies have been developed to engage users in the process of co-creating the story. In this paper, we focus on the use of character status and status shifts. Specifically, we present and illustrate a computational model of status shifts based on the cognitive semantics theory of force dynamics.