Unscripted Narrative for Affectively Driven Characters
IEEE Computer Graphics and Applications
Open-world planning for story generation
IJCAI'05 Proceedings of the 19th international joint conference on Artificial intelligence
Iterative Authoring Using Story Generation Feedback: Debugging or Co-creation?
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Research in interactive drama environments, role-play and story-telling
ICIDS'11 Proceedings of the 4th international conference on Interactive Digital Storytelling
Back-Leading through character status in interactive storytelling
ICIDS'11 Proceedings of the 4th international conference on Interactive Digital Storytelling
Backstory authoring for affective agents
ICIDS'12 Proceedings of the 5th international conference on Interactive Storytelling
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We describe how autonomous character agents that inhabit a story world can make (out-of-character) decisions about its details, filling in the story world as they go. We describe how we model these kind of late commitment decisions, and discuss how we use them to support action selection and to justify the adoption of character goals. Although a rigorous evaluation remains future work, we have implemented the approach presented here and have performed some exploratory testing.