Distributed discrete-event simulation
ACM Computing Surveys (CSUR)
Parallel program design: a foundation
Parallel program design: a foundation
Parallel discrete event simulation
Communications of the ACM - Special issue on simulation
Efficient algorithms for distributed snapshots and global virtual time approximation
Journal of Parallel and Distributed Computing - Special issue on parallel and discrete event simulation
Abstract data types are under full control with Ada 9X
TRI-Ada '94 Proceedings of the conference on TRI-Ada '94
Concurrency in Ada
Prototyping a parallel discrete event simulation system in Ada
Proceedings of the conference on TRI-Ada '96: disciplined software development with Ada
Ada 95 for a Distributed Simulation System
Ada-Europe '98 Proceedings of the 1998 Ada-Europe International Conference on Reliable Software Technologies
Simulated Time and the Ada Rendezvous
Simulationstechnik, 4. Symposium Simulationstechnik
Hi-index | 0.00 |
In the field of distributed discrete event simulation the time warp algorithm is well known. For a generalization, called split queue time warp, a prototype using Ada 95 was built. The present paper describes an implementation of an add-on for fossil collection needed to prevent from memory overflow during a simulation run. The method is based on determining the simulation time, called global virtual time, by respecting the special submodel structure of the prototype. A discussion about the usefulness of Ada's concept of controlled types for such a purpose is included.