Artificial Intelligence - Special issue on Robocop: the first step
RoboCup-98: Robot Soccer World Cup II
RoboCup-98: Robot Soccer World Cup II
TPOT-RL Applied to Network Routing
ICML '00 Proceedings of the Seventeenth International Conference on Machine Learning
Generating Multimedia Presentations for RoboCup Soccer Games
RoboCup-97: Robot Soccer World Cup I
The CMUnited-98 Champion Simulator Team
RoboCup-98: Robot Soccer World Cup II
Layered Disclosure: Revealing Agents' Internals
ATAL '00 Proceedings of the 7th International Workshop on Intelligent Agents VII. Agent Theories Architectures and Languages
MIKE: An Automatic Commentary System for Soccer
ICMAS '98 Proceedings of the 3rd International Conference on Multi Agent Systems
Journal of Artificial Intelligence Research
Layering social interaction scenarios on environmental simulation
MABS'04 Proceedings of the 2004 international conference on Multi-Agent and Multi-Agent-Based Simulation
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The RoboCup Soccer Server and associated client code is a growing body of software infrastructure that enables a wide variety of multiagent systems research. This paper describes the current Soccer Server and the champion CMUnited soccer-playing agents, both of which are publically available and used by a growing research community. It also describes the ongoing development of FUSS, a new, flexible simulation environment for multiagent research in a variety of multiagent domains.