Mental poker with three or more players
Information and Control
Proceedings of CRYPTO 84 on Advances in cryptology
A secure poker protocol that minimizes the effect of player coalitions
Lecture notes in computer sciences; 218 on Advances in cryptology---CRYPTO 85
STOC '87 Proceedings of the nineteenth annual ACM symposium on Theory of computing
Proceedings on Advances in cryptology---CRYPTO '86
Completeness theorems for non-cryptographic fault-tolerant distributed computation
STOC '88 Proceedings of the twentieth annual ACM symposium on Theory of computing
Multiparty unconditionally secure protocols
STOC '88 Proceedings of the twentieth annual ACM symposium on Theory of computing
Verifiable secret sharing and multiparty protocols with honest majority
STOC '89 Proceedings of the twenty-first annual ACM symposium on Theory of computing
More efficient match-making and satisfiability: the five card trick
EUROCRYPT '89 Proceedings of the workshop on the theory and application of cryptographic techniques on Advances in cryptology
An efficient protocol for unconditionally secure secret key exchange
SODA '93 Proceedings of the fourth annual ACM-SIAM Symposium on Discrete algorithms
Multiparty Secret Key Exchange Using a Random Deal of Cards
CRYPTO '91 Proceedings of the 11th Annual International Cryptology Conference on Advances in Cryptology
Probabilistic encryption & how to play mental poker keeping secret all partial information
STOC '82 Proceedings of the fourteenth annual ACM symposium on Theory of computing
A secure mental poker protocol over the internet
ACSW Frontiers '03 Proceedings of the Australasian information security workshop conference on ACSW frontiers 2003 - Volume 21
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Cryptographic techniques have been used intensively in the past to show how to play multiparty games in an adversarial scenario. We now investigate the cryptographic power of a deck of cards in a solitary scenario. In particular, we show how a person can select a random permutation satisfying a certain criterion discreetly (without knowing which one was picked) using a simple deck of cards. We also show how it is possible using cards to play games of partial information such as POKER, BRIDGE and other cards games in solitary.