An automata-theoretic approach to linear temporal logic
Proceedings of the VIII Banff Higher order workshop conference on Logics for concurrency : structure versus automata: structure versus automata
On the need for a popular formal semantics
ACM SIGPLAN Notices
Model checking
L(A) = L(B)? decidability results from complete formal systems
Theoretical Computer Science
On full abstraction for PCF: I, II, and III
Information and Computation
Information and Computation
Decidability of DPDA equivalence
Theoretical Computer Science
Innocent game models of untyped λ-calculus
Theoretical Computer Science - Special issue on theories of types and proofs
A Universal Innocent Game Model for the Böhm Tree Lambda Theory
CSL '99 Proceedings of the 13th International Workshop and 8th Annual Conference of the EACSL on Computer Science Logic
Observational Equivalence of 3rd-Order Idealized Algol is Decidable
LICS '02 Proceedings of the 17th Annual IEEE Symposium on Logic in Computer Science
Reasoning about Idealized ALGOL Using Regular Languages
ICALP '00 Proceedings of the 27th International Colloquium on Automata, Languages and Programming
Games and Definability for System F
LICS '97 Proceedings of the 12th Annual IEEE Symposium on Logic in Computer Science
A Fully Abstract Game Semantics for General References
LICS '98 Proceedings of the 13th Annual IEEE Symposium on Logic in Computer Science
A Fully Abstract Game Semantics for Finite Nondeterminism
LICS '99 Proceedings of the 14th Annual IEEE Symposium on Logic in Computer Science
LICS '00 Proceedings of the 15th Annual IEEE Symposium on Logic in Computer Science
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We survey a recent development of Game Semantics in a new, algorithmic direction, with a view to applications in computer-assisted verification and program analysis.