Cybertext: perspectives on ergodic literature
Cybertext: perspectives on ergodic literature
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Synergistic storyscapes and constructionist cinematic sharing
IBM Systems Journal
Knowledge-based conversational agents and virtual storytelling
Proceedings of the 2004 ACM symposium on Applied computing
Constructivism, virtual reality and tools to support design
Proceedings of the 7th ACM conference on Designing interactive systems
Film informing design for contemplative gameplay
Sandbox '08 Proceedings of the 2008 ACM SIGGRAPH symposium on Video games
Design notations for creating virtual environments
Proceedings of the 2009 Annual Research Conference of the South African Institute of Computer Scientists and Information Technologists
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In this paper virtual storytelling is considered as narrative potential - the integration of agency and narrative. To facilitate this, an aesthetics of VEs is introduced as the context for the analysis of a popular computer role playing game. The game is analysed in terms of Perceptual Opportunities - a content model for virtual environments. From this analysis some inferences are drawn concerning the way in which agency and narrative may be successfully integrated to facilitate virtual storytelling.