Real-Time Tracking of Articulated Human Models Using a 3D Shape-from-Silhouette Method

  • Authors:
  • Jason Luck;Dan Small;Charles Q. Little

  • Affiliations:
  • -;-;-

  • Venue:
  • RobVis '01 Proceedings of the International Workshop on Robot Vision
  • Year:
  • 2001

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Abstract

This paper describes a system, which acquires 3D data and tracks an eleven degree of freedom human model in real-time. Using four cameras we create a time-varying volumetric image (a visual hull) of anything moving in the space observed by all four cameras. The sensor is currently operating in a volume of approximately 500,000 voxels (1.5 inch cubes) at a rate of 25 Hz. The system is able to track the upper body dynamics of a human (x,y position of the body, a torso rotation, and four rotations per arm). Both data acquisition and tracking occur on one computer at a rate of 16 Hz. We also developed a calibration procedure, which allows the system to be moved and be recalibrated quickly. Furthermore we display in real-time, either the data overlaid with the joint locations or a human avatar. Lastly our system has been implemented to perform crane gesture recognition.