Security of runtime extensible virtual environments
Proceedings of the 4th international conference on Collaborative virtual environments
NPSNET-V: A New Beginning for Dynamically Extensible Virtual Environments
IEEE Computer Graphics and Applications
The QUICK Framework for Task-Specific Asset Prioritization in Distributed Virtual Environments
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
ATLAS: A Scalable Network Framework for Distributed Virtual Environments
Presence: Teleoperators and Virtual Environments
Comparison of predictive contract mechanisms from an information theory perspective
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
An information-based dynamic extrapolation model for networked virtual environments
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
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Abstract: This is a report on the proceedings of the "Distributed System Aspects of Sharing a Virtual Reality" workshop at the 6/sup th/ WET-ICE Conference held June 18-20, 1997. The workshop's discussions focused on the research issues in the field of networked virtual reality, as well as the current methods used to address those issues. In those areas where the state of the art was felt to be lacking, we additionally report on the most promising technologies that the near future holds.