Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Safeware: system safety and computers
Safeware: system safety and computers
The patterns business: impressions from PLoP-94
ACM SIGSOFT Software Engineering Notes
Human-computer interaction (2nd ed.)
Human-computer interaction (2nd ed.)
Designing user interfaces for safety critical systems
CHI 98 Cconference Summary on Human Factors in Computing Systems
Patterns Generate Architectures
ECOOP '94 Proceedings of the 8th European Conference on Object-Oriented Programming
Principles for a Usability-Oriented Pattern Language
OZCHI '98 Proceedings of the Australasian Conference on Computer Human Interaction
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Design patterns have been widely touted as a potential solution to the difficulty of expressing and sharing software design expertise. Patterns have also recently been suggested as a basis for capturing the characteristics of "usable" user-interfaces. We propose that patterns may also be useful for guiding development of human-machine interfaces for safety-critical systems. We consider usability in the context of system safety and present a pattern language for developing safe human-machine interfaces