Design reuse in hypermedia applications development
HYPERTEXT '97 Proceedings of the eighth ACM conference on Hypertext
Quantifying the effect of user interface design features on cyberstore traffic and sales
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Catching the boat with Strudel: experiences with a Web-site management system
SIGMOD '98 Proceedings of the 1998 ACM SIGMOD international conference on Management of data
Dynamic hypertext catalogues: helping users to help themselves
Proceedings of the ninth ACM conference on Hypertext and hypermedia : links, objects, time and space---structure in hypermedia systems: links, objects, time and space---structure in hypermedia systems
Communications of the ACM
Mediating electronic product catalogs
Communications of the ACM
Design principles for data-intensive Web sites
ACM SIGMOD Record
Detecting patterns and OLAP operations in the GOLD model
Proceedings of the 2nd ACM international workshop on Data warehousing and OLAP
Creating usable e-commerce sites
StandardView
Design and Maintenance of Data-Intensive Web Sites
EDBT '98 Proceedings of the 6th International Conference on Extending Database Technology: Advances in Database Technology
The Evaluation of GRADD: A GDSS Supporting Asynchronous and Distributed Meetings
CRIWG '00 Proceedings of the 6th International Workshop on Groupware
EDBT '98 Proceedings of the 6th International Conference on Extending Database Technology: Advances in Database Technology
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The application of conceptual models that assure both the consistency and usability of Electronic Product Catalogs (EPC's) is a main concern in the e-commerce community, mainly due to the impact a correct design of such interfaces has on the final e-store sales figures. This article describes how the OO-H Method web-interface modeling approach can be successfully applied to the design of Business to Consumer (B2C) application interfaces. In order to address the specific domain semantics, OO-H Method adds a new concept called 'dimension attribute', which is extracted from the datawarehouse field, and defines a comparison function applicable to these attributes. Also, a set of e-commerce Interface Usability Patterns that address some design problems likely to appear on the different store components and a materialization strategy are introduced to complete our proposal. The use of patterns to capture the semantics specifically related to e-commerce applications, and to manage the knowledge captured in the catalog structure, guarantees the reuse of techniques coming from different fields and proven useful for the increment of sales on internet.