HDM—a model-based approach to hypertext application design
ACM Transactions on Information Systems (TOIS)
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Adding multimedia collections to the Dexter Model
ECHT '94 Proceedings of the 1994 ACM European conference on Hypermedia technology
RMM: a methodology for structured hypermedia design
Communications of the ACM
Hypermedia design, analysis, and evaluation issues
Communications of the ACM
Using design patterns to develop reusable object-oriented communication software
Communications of the ACM - Special issue on object-oriented experiences and future trends
Information reuse in hypermedia applications
Proceedings of the the seventh ACM conference on Hypertext
Communications of the ACM
Applying UML and patterns: an introduction to object-oriented analysis and design
Applying UML and patterns: an introduction to object-oriented analysis and design
Analysis patterns: reusable objects models
Analysis patterns: reusable objects models
Design reuse in hypermedia applications development
HYPERTEXT '97 Proceedings of the eighth ACM conference on Hypertext
The Araneus Web-based management system
SIGMOD '98 Proceedings of the 1998 ACM SIGMOD international conference on Management of data
Pushing reuse in hypermedia design: golden rules, design patterns and constructive templates
Proceedings of the ninth ACM conference on Hypertext and hypermedia : links, objects, time and space---structure in hypermedia systems: links, objects, time and space---structure in hypermedia systems
Proceedings of the ninth ACM conference on Hypertext and hypermedia : links, objects, time and space---structure in hypermedia systems: links, objects, time and space---structure in hypermedia systems
An object oriented approach to Web-based applications design
Theory and Practice of Object Systems - Special issue objects, databases, and the WWW
Improving Web information systems with navigational patterns
WWW '99 Proceedings of the eighth international conference on World Wide Web
Usability Engineering
A Framework for Hypermedia Design and Usability Evaluation
Proceedings of the IFIP Working Group 13.2 Conference on Designing Effective and Usable Multimedia Systems
EDBT '98 Proceedings of the 6th International Conference on Extending Database Technology: Advances in Database Technology
An HDM Interpreter for On-Line Tutorials
MMM '98 Proceedings of the 1998 Conference on MultiMedia Modeling
Mapping UML Web Navigation Stereotypes to XML Data Skeletons
EC-WEB '02 Proceedings of the Third International Conference on E-Commerce and Web Technologies
Goal-Oriented Requirements Specification for Digital Libraries
ECDL '02 Proceedings of the 6th European Conference on Research and Advanced Technology for Digital Libraries
Web Design Frameworks: An Approach to Improve Reuse in Web Applications
Web Engineering, Software Engineering and Web Application Development
Abstraction and Reuse Mechanisms in Web Application Models
ER '00 Proceedings of the Workshops on Conceptual Modeling Approaches for E-Business and The World Wide Web and Conceptual Modeling: Conceptual Modeling for E-Business and the Web
Web Design Patterns: Investigating User Goals and Browsing Strategies
IS-EUD '09 Proceedings of the 2nd International Symposium on End-User Development
Journal of Web Engineering
Discovering re-usable design solutions in web conceptual schemas: metrics and methodology
ICWE'05 Proceedings of the 5th international conference on Web Engineering
A semantic representation for domain-specific patterns
MIS'04 Proceedings of the 2004 international conference on Metainformatics
Navigating by index and guided tour for fact finding
Proceedings of the 30th ACM international conference on Design of communication
Bypassing lists: accelerating screen-reader fact-finding with guided tours
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility
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"A pattern ... describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use this solution a million times over" [1]. The possible benefits of using design patterns for Web applications are clear. They help fill the gap between requirements specification and conceptual modeling. They support conceptual modeling-by-reuse, i.e. design by adapting and combining already-proven solutions to new problems. They support conceptual modeling-in-the-very-large, i.e. the specification of the general features of an application, ignoring the detedls. This paper describes relevant issues about design patterns for the Web and illustrates an initiative of ACM SIGWEB (the ACM Special Interest Group on Hypertext, Hypermedia, and the Web). The initiative aims, with the contribution of researchers and professionals of different communities, to build an on-line repository for Web design patterns.